The Undead!

The Undead faction has been released and I’ve been playing around with them for some time now…
There are over 20 new units and the SAGA world has been expanded to incorporate this new faction of the Brotherhood.

Here’s the new map:

All the Undead quests have been implemented in the story line of the SAGA and can be played.

Here’s a small glimpse at the Undead Units and Spells:

Abomination – Rare

Special: (passive) Abomination has a +100% AR, +100% Damage, and +100% DR against infantry.

Bonewagon – Uncommon

Special: (passive) Bone Wagons have a +100% AR, +100% damage, and +50% DR against mounted units.

Deathbringer – Rare

Special: Plague Shot – Enemy units in target radius (15m) suffer -50% to attack and movement speed for 20 seconds. Cooldown: 30 seconds.

Diabolist – Uncommon

Special: Balefre – Units in target radius (15m) suffer 20-30 damage per Diabolist. Cooldown: 90 seconds.

Forsaken Rider – Uncommon

Special: Forsaken Charge – Unit gains +50% movement speed and +50% damage for 30 seconds. Cooldown: 90 seconds.

Forsaken Warrior – Uncommon

Special: Regeneration – Forsaken Warriors gain 4050 hit points. Cooldown: 60 seconds.

Humongous – Uncommon

Special: Cleave – Unit gains +200% AR and does +200% damage for 10 seconds. Cooldown: 60 seconds.

Lich – Rare

Special: Fear – Unfriendly units in target radius (25m) suffer -100 morale and -15% movement speed for 15 seconds. Cooldown: 30 seconds.

Necromancer – Uncommon

Special: Mending – Friendly troops in target radius (25m) heal 45-50 hit points per Necromancer. Cooldown: 120 seconds.

Shadow Dragon – Rare

Special: Unholy Reversion – Shadow Dragon gains 600-1000 hit points and suffers -25% AR for 30 seconds. Cooldown: 90 seconds.

Undead Arbalister – Uncommon

Special: Poison Bolt – Target unit suffers -5% attack speed and -2% movement speed per Arbalister for 30 seconds. Cooldown: 90 seconds.

Undead Archer – Uncommon

Special: Fell Shot – Target unit suffers 5-7 damage and -4% movement speed per Archer for 30 seconds. Cooldown: 60 seconds.

Undead Knight – Uncommon

Special: Shadow Shift – Unit teleports up to 150m. Cooldown: 60 seconds.

Undead Pikeman – Uncommon

Special: None Shall Pass – Pikemen and all nearby units (15m) are unable to move for 1 second per pikeman. Cooldown: 60 seconds.

Undead Raider – Uncommon

Special: Cursed Volley – Enemy ranged units in target radius (30m) suffer -3% movement speed and -4% attack speed per Raider for 30 sec. Cool: 60 sec.

Undead Reaper – Uncommon

Special: Dripping Wounds – Target unit suffers -5% DR per Reaper for 30 seconds. Cooldown: 75 sec.

Wight – Uncommon

Special: Chilling Winds – Flying units in target radius (25m) suffer -6% DR and -12% movement speed per Wight for 30 seconds. Cooldown: 60 sec.

Creeping Dread – Uncommon

Rank 1: 10 CP, Warm 30, Cool 120, Cost 25

Each troop in target radius (15m) suffers -25% movement speed for 30 seconds.

Earth Fire – Rare

Rank 1: 25 CP, Warm 90, Cool 180, Cost 40

Unfriendly units in target radius (15m) suffer 15-25 damage every 3 seconds for 45 seconds.

Fell Trance – Rare

Rank 1: 15 CP, Warm 45, Cool 180, Cost 15

Unfriendly target unit cannot move or attack for 9 seconds.

Horror – Rare

Rank 1: 10 CP, Warm 0, Cool 120, Cost 20

Units in target radius (15m) suffer -50% AR for 30 seconds.

Regeneration – Uncommon

Rank 1: 30 CP, Warm 30, Cool 120, Cost 30

Target friendly unit heals 35-60 hit points every second and suffers -50% AR for 30 seconds.

Visions of Death – Rare

Rank 1: 20 CP, Warm 60, Cool 120, Cost 40

Units in target radius (15m) suffer -35 morale.

Yesterday, a new patch was released – Patch 1.44.3
This patch has some fixes and updates, quest changes, and units balancing.
Update your software so you can have these fixes.

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